This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Messages - LORD MJ
« on: August 30, 2014, 08:16:09 AM »
I use PCSX2 to play PS2 games on my PC, so I will look into getting that game. Thanks for the recommendation.
Oh, and if you know any other cool PS2-only titles drop them here. I will play almost anything, but no sport or strategy games please.
« on: August 28, 2014, 12:49:50 PM »
Sorry for the late reply, I was too busy clearing my YouTube backlog. So.. much.. videos...
Anyway, I can't make any comments on the MGS game as I haven't played it. I just read a bit info on the Internet and watched a video about it's demo, so I can't really form a opinion on the game. But from the demo, I saw that it definitely isn't a game I would like to play.
I did watch one guy play the interactive trailer of Silent Hill, and it looked really awesome!! Like, the game managed to make me fell really uneasy and some of the jump scares were really good. I have a good feeling about the game now, survival horror AAA titles may be coming back to us bigger, better and scarier. I'm excited...
« on: August 20, 2014, 03:49:40 AM »
Is this a reupload or a new one, I can't remember if I watched it or not.
Great video, I hope to see more Postal 2 machinimas from you.
« on: August 20, 2014, 03:44:11 AM »
Hideo Kojima recived a lot of hate thanks to the latest MGS game. That game is fucked up on so many levels.
Let's hope he doesn't fuck this up too as I really want a good horror survival game and Silent Hill is really really awesome.
« on: June 25, 2014, 05:30:03 AM »
Oh I'm definitely sure you will do an excellent job.
« on: June 14, 2014, 08:47:33 AM »
All aboard the hype train to hypetown.
I call the front seats!
« on: June 03, 2014, 05:28:41 AM »
I have no idea what are you talking about. Although, I would suggest you ask your modding questions over at RWS forums as they are much more active.
« on: May 31, 2014, 12:24:34 PM »
This... this actually looks really good. My box maps aren't as nearly good as yours!
« on: May 28, 2014, 01:18:27 PM »
And DaC is again here with awesome games. I would like a copy of Thief Gold.
(I don't know what's wrong with people, you have so many awesome games and nobody wants them.
« on: May 23, 2014, 04:29:56 PM »
Playing trough the Mass Effect trilogy again. Currently 20 hours into the first game.
« on: May 11, 2014, 06:06:34 AM »
True love for Postal is eternal.
Welcome back, Suicido!
And look who decided to post after a million or so years. Have you found your soul yet?
« on: May 04, 2014, 03:45:15 PM »
Hello, hello, good to see you again.
The Steam version just got the workshop, so it's very easy to download custom mods/maps.
Steam is also top priority for RWS and they are constantly releasing new patches for it. This patches contain not only bug fixes, but new content as well. For example AWP is now part of the game! They added so much crap that I can't even begin to list it all, and for modders the new editor is pimped with awesome new features. Retail owners should also get this new patches, but Steam version will always get it first. So if don't want to wait, get it now while it's on sale, 3$ is really cheap.
« on: April 04, 2014, 06:35:45 PM »
it is sad..I knew it was coming,but I didn't think it was going to bother me as bad as it is...
anyway.we had planned on adding it to steamworks anyway,but we are involved in a project at the moment,so it'll most likely be a bit..
You just make sure that happens. Postal 2 MP is very fun and it needs to live on. With the Workshop, people will start to make some amazing mods and maps, so it would be a complete waste.
« on: March 06, 2014, 12:53:45 PM »
back on 7th (friday) been working on a new title and may need your help again (think you are going to like this one hehehe)
Ohh, exciting news, can't wait to check it out.
« on: February 21, 2014, 10:10:37 AM »
I didn't want to say that UDK is exactly as same as UE2. I did launch it once and I immediately noticed that a lot of things have changed.
What I was meaning, because I already worked with Unreal, getting into UDK wouldn't be as hard. Most of the things would be familiar to me. Of course, watching some tutorials over at 3dbuzz.com would be the first thing I would do when getting into UDK.